Generating...

Icarus nodes floating in deep space, joined by glowing pink, blue and gold wires that converge on a single shot

Script to edit, on one canvas

Author every frame.

Icarus is a desktop production tool that puts generative AI inside real production craft. Sketch it, generate it, stage it in 3D, composite it and cut it, all on one node-based canvas. The models generate. You author.

Get Icarus See what it does
See the cost before every run Switch providers, keep all your work

Windows now · Mac coming · $9 a month, compute at cost

01 — What Icarus is

A production tool, not a prompt box.

Icarus is a desktop production tool for filmmakers that combines generative AI with professional production technique. You build a project by connecting nodes on the canvas: script, breakdown, designs, storyboards and shots all live in a shared library. 3D staging, hand-drawn art tools, compositing and a non-linear editor all live in the same workspace, so a change upstream flows through to the cut.

The stance is simple. Use generative tools where they win. Use traditional craft where control matters. Keep the author in charge of both.

Generative where it wins

The leading image, video and audio models, on your own accounts.

Craft where control matters

A Paint interface, a 3D stage, compositing tools and an editor that do exactly what you tell them.

One canvas, script to edit

Every stage of the production in one project, on your computer.

Artists don't just want output — they want to make something.

02 — Who Icarus is for

For people who make films, not people who pull levers.

Icarus is for filmmakers, directors, small studios and agencies who want generative AI inside a real production process, not as a slot machine.

Independent creators and directors

Take a project from script to boards, previz or finished shots, on one machine.

Small studios, freelancers and agencies

Produce pitches, previz and commercial work, and bill generation to the client at cost.

Production artists

Add generative steps to the way you already work, and hand results off cleanly to your editor.

What gets in the way, and what Icarus does about it

Spend that runs away

Every paid run shows its expected cost first, and every run is recorded against the project, so the total is never a surprise.

Getting locked into one model company

Icarus works across providers. Switch models or providers without losing work, starting over or learning a new interface.

Keeping your universe consistent

The same character, prop and location stays recognizably itself from storyboard to final shot, because every stage works from the project's Library.

Tools that fight craft

Generation sits next to familiar controls: a 3D stage with a camera, a timeline, an edit, before-and-after comparison and export to your editor.

Losing good work

Results, takes and versions are kept, so a new generation never silently overwrites a good one.

03 — What it does

Every step is a decision you make.

A project goes from a script to a finished, exportable cut without leaving the canvas. At each stage you get the controls a craftsperson expects, with generation as one tool among them.

Paintyour sketch
Reference Setsketch · cast · style
Imagethe frame
[CLIP: a Paint sketch becomes a generated frame]

Sketch to generate

Start from your drawing, not a sentence.

Rough out the frame in Paint, with layers and pen pressure, then generate from it. Your sketch sets the composition, the staging and the shapes, and the model renders the look. A Reference Set holds your cast and style alongside it, so the frame belongs to your project.

Stage in 3D

Build the world. Then place the camera.

Build a set, place stand-ins and generated props, light them and block a camera move on a timeline in the 3D workspace. Work in four views, key the camera, and use Aim to keep a subject framed through the move. Pose figures from body capture.

Render the layout and generate the shot from it. Camera and animation layout are decisions you made, not ones a model guessed.

Icarus nodes wired together: a character passes through Color Correct and Transform into a Layer node, composited over a resized background plate, with operation, mix and Focus view controls

Deterministic compositing

Finish the shot without leaving Icarus.

Generation is where you want variation. Everything after it should do exactly what you tell it. Matte, Transform, Layer, Color Correct, Paint and Filters for grain, glow, halation and lens effects sit in the same graph as the models, with a large before-and-after view to judge the result.

No exporting to another app and bringing it back. Most of it runs on your computer and costs nothing to run.

Story in the Edit

Build the story, not just the shots.

Cut boards and clips to time in the Edit, with trims, four audio lanes and takes you can switch without losing the others. Save named versions of the cut and reload any of them.

When it's ready, export to Premiere, Resolve, Media Composer or Vegas and keep going in the editor you already use.

Reference Setshots in order
Edittakes · trims · versions
Exportto your editor
[CLIP: switching takes on the cut in the Edit]

The whole pipeline, in one project.

Project Context reads your script and project documents into beats, shots, principal characters and style. From there, every stage reads from and writes back to the same Library, so your universe holds together from the first board to the final cut.

01 Plan Project Context
02 Design and boards Image · Paint · Library
03 Stage in 3D 3D · 3D Viewer
04 Generate shots Video · Audio · Upres
05 Composite and finish Matte · Layer · Filters
06 Edit and deliver Edit · Export
Library: your universe characters, props, locations, boards and clips, shared by every stage

Works with the leading image, video, audio and 3D models through the providers you already use. See the providers and models.

04 — What makes it different

Built around the person making the film.

Two things set Icarus apart before you make a single frame: you always know what your work costs, and your work is never tied to one provider.

Cost tracking

Know what a shot will cost before you make it.

Every paid run shows its expected cost on the node, before it runs. Every run is then recorded against the project, including runs that fail part-way, so you always know what a shot, a sequence or a whole job has cost.

You pay providers directly, with no markup, so your project's spend record is ready to pass through to a client at cost.

  • Expected cost on every paid run, before it runs
  • Spend recorded per project, failed runs included
  • An unknown cost is shown as unknown, never as $0
  • Local tools like compositing and filters cost nothing to run
Videobefore you run
Seedance 2.5 Reference · Oxen · 4s · 1080p
~$2.45 · 4s × $0.61/s
Project spendexample project
RUN PROVIDER COST STATUS Video · 4s Oxen $2.45 Done Video · 6s Higgsfield $3.10 Failed part-way · recorded Image · board 12 fal Unknown Shown as unknown, not $0 Layer + Filters Your computer $0.00 Local
Recorded this project$5.55 + 1 unknown
Example figures. Real costs come from your providers' rates.
Image
Video
3D

Same node. Same wires. Any provider.

Across providers

Change providers. Keep everything else.

Icarus is a workspace, not a storefront for one model company. Your projects, Library, graphs, takes and generation records stay on your computer, whichever provider runs the shot.

Moving to a different model or provider is a choice on the node. Your references stay wired in, your boards and your cut stay put, and there's no new interface to learn. When a better model ships, it can be added without waiting on a platform.

Your models, your accounts

Use your favorite models and existing credits.

Connect the provider accounts you already have, and Icarus works with them, credits and all. Generation goes straight from your computer to the provider, on your own keys, with nothing added on top.

  • Higgsfield
  • Magnific
  • Oxen
  • World Labs
  • Viggle
  • Kie
  • fal
  • OpenRouter and more
Model families Kling Veo Seedance GPT Image Nano Banana Hunyuan 3D

Availability depends on each provider and changes as new models ship.

*Applies to API accounts

Single-platform tools
Icarus
A better model ships
Wait for the platform to add it, or move to a new app
Pick it on the node you already use
Your references, boards and cut
Rebuilt in the new tool
Stay connected
What you've learned
Tied to one app
Carries to every provider
What you pay
Marked-up credits
The provider's rate, on your account

And the principles behind them

01

The whole pipeline, not one trick

Script, boards, 3D staging, shots, compositing and the edit live on one canvas. A change upstream flows through to the cut.

02

Production craft next to generation

A real 3D stage with a camera, keys and a timeline. An edit with trims and takes. A focus view with before and after. Generation is one tool among the ones a studio already trusts.

03

Your work stays yours

Projects, graphs, media and the record of what was generated live on your computer. We never see your projects, prompts or keys. And a lapsed subscription never locks you out: your projects still open and export.

04

Honest software

Icarus tells you when a model ignores a reference or a file can't be used. It refuses rather than guessing silently.

Pricing

Pay for the software. Compute at cost.

The subscription unlocks generation. You pay each provider directly, on your own account, at their price. Icarus adds no markup and handles no payments for generation.

Icarus Indy

$9 /monthor$90 /year

  • The full canvas, from script to edit
  • Your own provider keys, no markup
  • Expected cost before every paid run, spend tracked per project
  • Switch providers anytime, with nothing to rebuild or relearn
  • Projects always open and export, subscribed or not
Get monthly · $9 Get yearly · $90

Windows now, Mac coming. Download as a zip and sign in with the email you purchased with.

Questions

What does generating cost?

You pay each provider directly, at cost, with no markup. Icarus shows the expected cost before every paid run and records what you spent per project, including runs that fail part-way.

Can I switch providers in the middle of a project?

Yes. Choose a different model or provider on the node. Your references, Library, takes and cut stay as they are, and the generation record keeps track of which model made what.

Which models can I use?

The leading image, video, audio and 3D models, through the providers you connect with your own keys, including the credits you already have with them. Icarus isn't tied to any one model company.

What platforms does Icarus run on?

Windows now. A Mac version is coming.

Where does my work live?

Your projects and media stay on your computer. Generation uses the providers you choose. Your projects, prompts and keys are never sent to us.

What happens if my subscription lapses?

The subscription unlocks generation. Without it, your projects still open, graphs load and exports run.

How do updates work?

Icarus tells you when a new version is ready. Download it and you're on the latest.

What are the system requirements?

[MINIMUM SYSTEM REQUIREMENTS]

Stop pulling the lever. Start making the film.

Know the cost before you run. Use any provider. Keep every frame.

Get Icarus